Thursday, May 9, 2013



For my project I'm creating a realistic cyborg.

Time line

Week 1: Research realistic models
Week 2: More research and start polishing my model
Week 3: Finish polishing my model
Week 4: Give the character clothes
Week 5:  Design her capsule
Week 6:  Finish base mesh and create UVs and take it into Zbrush.  Start Adding detail and textures.
Week 7: Continue on the texture and details
Week 8: Finish and export textures and bring it back into Maya. Then add lighting.
Week 9: Rig it and pose the character.
Week 10: Render the model and edit images. 

My progress form week 1-5. I'm having trouble designing her capsule. 
I plan to get the base mesh completed by the weekend and get it ready for Zbush by next friday.

Possible Challenges

  • Designing an interesting capsule
  • Giving it plenty of detail in Zbursh
  • Rigging the model correctly
 05/17/13
I finally got the model done
 Finished Model

What you will inside the capsule when I add a glass textures to the cylinder.
I'm currently working on the UVs so I'm a week behind. Once I get the UVs done I'll be ready to texture which shouldn't take me to long to get them done.
 
 05/24/13

I'm still 2 weeks behind but this week I finished my UVs