For my project I'm creating a realistic cyborg.
Time line
Week 7: Continue on the texture
and details
Week 8: Finish and export
textures and bring it back into Maya. Then add lighting.
Week 9: Rig it and pose the character.
Week 10: Render the model and
edit images.
My progress form week 1-5. I'm having trouble designing her capsule.
I plan to get the base mesh completed by the weekend and get it ready for Zbush by next friday.
Possible Challenges
- Designing an interesting capsule
- Giving it plenty of detail in Zbursh
- Rigging the model correctly
I finally got the model done
Finished Model
What you will inside the capsule when I add a glass textures to the cylinder.


